ProjectCreep/Assets/TBTK/Scripts/Editor/I_TurnControl.cs

33 lines
581 B
C#

using UnityEngine;
using UnityEditor;
using System;
using System.Collections;
using System.Collections.Generic;
namespace TBTK{
[CustomEditor(typeof(TurnControl))]
public class I_TurnControlEditor : TBEditorInspector {
//private TurnControl instance;
public override void Awake(){
base.Awake();
//instance = (TurnControl)target;
}
public override void OnInspectorGUI(){
base.OnInspectorGUI();
//EditorGUILayout.Space();
//DrawDefaultInspector();
TurnControl.inspector=DefaultInspector(TurnControl.inspector, 0);
}
}
}