33 lines
581 B
C#
33 lines
581 B
C#
using UnityEngine;
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using UnityEditor;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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namespace TBTK{
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[CustomEditor(typeof(TurnControl))]
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public class I_TurnControlEditor : TBEditorInspector {
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//private TurnControl instance;
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public override void Awake(){
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base.Awake();
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//instance = (TurnControl)target;
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}
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public override void OnInspectorGUI(){
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base.OnInspectorGUI();
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//EditorGUILayout.Space();
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//DrawDefaultInspector();
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TurnControl.inspector=DefaultInspector(TurnControl.inspector, 0);
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}
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}
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}
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