ProjectCreep/Assets/TBTK/Prefabs/Units/UnitR_Turret2.prefab

786 lines
19 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &101234
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 438938}
- component: {fileID: 3369950}
- component: {fileID: 2388504}
m_Layer: 0
m_Name: TowerMissile2_Pod
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &438938
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 101234}
m_LocalRotation: {x: -0.13052621, y: 0, z: 0, w: 0.9914449}
m_LocalPosition: {x: -0, y: 1.2, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 467602}
- {fileID: 434666}
- {fileID: 419944}
- {fileID: 405632}
m_Father: {fileID: 490032}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3369950
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 101234}
m_Mesh: {fileID: 4300076, guid: 51406b7de48b3a0439af7ba6d89a8e3e, type: 3}
--- !u!23 &2388504
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 101234}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1c26eb459320f48428b224b23baa2134, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &113370
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 476426}
m_Layer: 0
m_Name: TargetPoint
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &476426
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 113370}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.55, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 421258}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &121522
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 421258}
- component: {fileID: 114829726867100814}
m_Layer: 0
m_Name: UnitR_Turret2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &421258
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 121522}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 476426}
- {fileID: 403818}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114829726867100814
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 121522}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f3e65cdc3be52354583818ea1257da3e, type: 3}
m_Name:
m_EditorClassIdentifier:
prefabID: 8
instanceID: -1
icon: {fileID: 21300044, guid: 829675e3673863042b49e7db0431f3e3, type: 3}
itemName: Missile Turret
desp: A long range missile turret that packs with impressive fire power
thisT: {fileID: 0}
thisObj: {fileID: 0}
node:
idx: 0
idxX: 0
idxZ: 0
x: 0
y: 0
z: 0
objT: {fileID: 0}
rend: {fileID: 0}
walkable: 0
pos: {x: 0, y: 0, z: 0}
obstacleT: {fileID: 0}
unit: {fileID: 0}
collectible: {fileID: 0}
wallList: []
coverList:
deployFacID: 0
spawnGroupFacID: 0
spawnGroupID: 0
scoreG: 0
scoreF: 0
tempScoreG: 0
listState: 0
loadedFromCache: 0
value: 60
facID: 0
playableUnit: 0
aiBehaviour: 1
requireTrigger: 1
triggered: 0
hp: 10
ap: 2
moveThisTurn: 0
attackThisTurn: 0
counterThisTurn: 0
abilityThisTurn: 0
canMovePastUnit: 0
canMovePastObs: 0
targetPoint: {fileID: 476426}
radius: 0.4
soRange: {fileID: 114964489815701678, guid: ae4ce2e23a14c3944ad63b3f3aee1852, type: 3}
soMelee: {fileID: 0}
shootPointSpacing: 0.05
shootPointList:
- {fileID: 467602}
- {fileID: 419944}
- {fileID: 434666}
- {fileID: 405632}
turretPivot: {fileID: 434424}
barrelPivot: {fileID: 0}
snapAiming: 0
aimInXAxis: 0
rotateWhileAiming: 0
moveSpeed: 5
hasMeleeAttack: 0
requireLOSToAttack: 0
armorType: 0
damageType: 0
stats:
hp: 14
ap: 12
hpRegen: 0
apRegen: 4
attack: 80
defense: 30
hit: 70
dodge: 10
dmgHPMin: 4
dmgHPMax: 7
dmgAPMin: 0
dmgAPMax: 0
critChance: 0.15
critReduc: 0
critMultiplier: 2
cDmgMultip: 0.5
cHitPenalty: 0.5
cCritPenalty: 0.5
oDmgMultip: 0.5
oHitPenalty: 0.5
oCritPenalty: 0.5
attackRange: 5
attackRangeMin: 0
moveRange: 0
turnPriority: 1
sight: 6
moveLimit: 0
attackLimit: 1
counterLimit: 1
abilityLimit: 1
abDuration: 2
abCooldown: 2
abUseLimit: 0
abApCost: 0
abAoeRange: 0
abEffHitChance: 0
effduration: 0
effHP: 0
effAP: 0
damageTypeMelee: 0
statsMelee:
hp: 10
ap: 10
hpRegen: 0
apRegen: 2
attack: 80
defense: 20
hit: 70
dodge: 20
dmgHPMin: 4
dmgHPMax: 7
dmgAPMin: 4
dmgAPMax: 7
critChance: 0.15
critReduc: 0
critMultiplier: 2
cDmgMultip: 0.5
cHitPenalty: 0.5
cCritPenalty: 0.5
oDmgMultip: 0.5
oHitPenalty: 0.5
oCritPenalty: 0.5
attackRange: 3
attackRangeMin: 0
moveRange: 3
turnPriority: 1
sight: 10
moveLimit: 1
attackLimit: 1
counterLimit: 1
abilityLimit: 1
abDuration: 2
abCooldown: 2
abUseLimit: 0
abApCost: 0
abAoeRange: 0
abEffHitChance: 0
effduration: 0
effHP: 0
effAP: 0
attackEffectIDList:
overwatching: 0
tempFacID: -1
tempFacDur: -1
tempFacControl: 0
immuneEffectList:
activeEffectMod:
prefabID: -1
instanceID: -1
icon: {fileID: 0}
name: Item
desp: Item's description
showInUnitInfo: 1
stackable: 0
duration: 1
durationRemain: 1
impactType: 0
damageType: 0
hpModifierMin: 5
hpModifierMax: 5
apModifierMin: 5
apModifierMax: 5
effType: 1
stats:
hp: 0
ap: 0
hpRegen: 0
apRegen: 0
attack: 0
defense: 0
hit: 0
dodge: 0
dmgHPMin: 0
dmgHPMax: 0
dmgAPMin: 0
dmgAPMax: 0
critChance: 0
critReduc: 0
critMultiplier: 0
cDmgMultip: 0
cHitPenalty: 0
cCritPenalty: 0
oDmgMultip: 0
oHitPenalty: 0
oCritPenalty: 0
attackRange: 0
attackRangeMin: 0
moveRange: 0
turnPriority: 0
sight: 0
moveLimit: 0
attackLimit: 0
counterLimit: 0
abilityLimit: 0
abDuration: 0
abCooldown: 0
abUseLimit: 0
abApCost: 0
abAoeRange: 0
abEffHitChance: 0
effduration: 0
effHP: 0
effAP: 0
overwatch: 0
stun: 0
disableAbility: 0
hitVisualEffect:
obj: {fileID: 0}
autoDestroy: 1
duration: 1.5
activeVisualEffect: {fileID: 0}
activeEffectMul:
prefabID: -1
instanceID: -1
icon: {fileID: 0}
name: Item
desp: Item's description
showInUnitInfo: 1
stackable: 0
duration: 1
durationRemain: 1
impactType: 0
damageType: 0
hpModifierMin: 5
hpModifierMax: 5
apModifierMin: 5
apModifierMax: 5
effType: 1
stats:
hp: 1
ap: 1
hpRegen: 1
apRegen: 1
attack: 1
defense: 1
hit: 1
dodge: 1
dmgHPMin: 1
dmgHPMax: 1
dmgAPMin: 1
dmgAPMax: 1
critChance: 1
critReduc: 1
critMultiplier: 1
cDmgMultip: 1
cHitPenalty: 1
cCritPenalty: 1
oDmgMultip: 1
oHitPenalty: 1
oCritPenalty: 1
attackRange: 1
attackRangeMin: 1
moveRange: 1
turnPriority: 1
sight: 1
moveLimit: 1
attackLimit: 1
counterLimit: 1
abilityLimit: 1
abDuration: 1
abCooldown: 1
abUseLimit: 1
abApCost: 1
abAoeRange: 1
abEffHitChance: 1
effduration: 1
effHP: 1
effAP: 1
overwatch: 0
stun: 0
disableAbility: 0
hitVisualEffect:
obj: {fileID: 0}
autoDestroy: 1
duration: 1.5
activeVisualEffect: {fileID: 0}
effectList: []
abilityIDList: 0200000001000000
abilityList: []
dead: 0
effectAttackHit:
obj: {fileID: 0}
autoDestroy: 1
duration: 1.5
effectAttackHitMelee:
obj: {fileID: 0}
autoDestroy: 1
duration: 1.5
effectOnDestroyed:
obj: {fileID: 1720826579206936, guid: 4a5bca9c97861774692ab06a66a75ec2, type: 3}
autoDestroy: 1
duration: 1.5
animatorT: {fileID: 0}
clipIdle: {fileID: 0}
clipMove: {fileID: 0}
clipHit: {fileID: 0}
clipDestroyed: {fileID: 0}
clipAttackRange: {fileID: 0}
clipAttackMelee: {fileID: 0}
animAttackDelayRange: 0
animAttackDelayMelee: 0
clipAbilityList: []
animAbilityDelayList: []
loopMoveSound: 0
selectSound: {fileID: 0}
moveSound: {fileID: 0}
attackRangeSound: {fileID: 0}
attackMeleeSound: {fileID: 0}
hitSound: {fileID: 0}
destroySound: {fileID: 0}
--- !u!1 &133744
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 419944}
m_Layer: 0
m_Name: ShootPoint 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &419944
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 133744}
m_LocalRotation: {x: 0.000000014901161, y: 2.3092639e-14, z: -0.00000016292068,
w: 1}
m_LocalPosition: {x: -0.5599997, y: -0.17966342, z: 0.57562095}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 438938}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &137114
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 434666}
m_Layer: 0
m_Name: ShootPoint 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &434666
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 137114}
m_LocalRotation: {x: 0.000000014901161, y: 2.3092639e-14, z: -0.00000016292068,
w: 1}
m_LocalPosition: {x: -0.5599997, y: 0.16333649, z: 0.5756211}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 438938}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &140996
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 405632}
m_Layer: 0
m_Name: ShootPoint 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &405632
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 140996}
m_LocalRotation: {x: 0.000000014901161, y: 2.3092639e-14, z: -0.00000016292068,
w: 1}
m_LocalPosition: {x: 0.56000024, y: -0.17966342, z: 0.57562095}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 438938}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &148202
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 403818}
- component: {fileID: 3365586}
- component: {fileID: 2305224}
m_Layer: 0
m_Name: TowerBase4_Alt
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &403818
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 148202}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 0.45, y: 0.44999996, z: 0.44999996}
m_Children:
- {fileID: 434424}
m_Father: {fileID: 421258}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3365586
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 148202}
m_Mesh: {fileID: 4300060, guid: 51406b7de48b3a0439af7ba6d89a8e3e, type: 3}
--- !u!23 &2305224
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 148202}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ffed67b27895bd9428a781a9839c0729, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &154130
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 490032}
- component: {fileID: 3340990}
- component: {fileID: 2303832}
m_Layer: 0
m_Name: TowerMissile2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &490032
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 154130}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.05, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 438938}
m_Father: {fileID: 434424}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3340990
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 154130}
m_Mesh: {fileID: 4300074, guid: 51406b7de48b3a0439af7ba6d89a8e3e, type: 3}
--- !u!23 &2303832
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 154130}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1c26eb459320f48428b224b23baa2134, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &169998
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 467602}
m_Layer: 0
m_Name: ShootPoint
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &467602
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 169998}
m_LocalRotation: {x: 0.000000014901161, y: 2.3092639e-14, z: -0.00000016292068,
w: 1}
m_LocalPosition: {x: 0.56000024, y: 0.16333649, z: 0.5756211}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 438938}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &172620
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 434424}
m_Layer: 0
m_Name: TurretObject
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &434424
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 172620}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 490032}
m_Father: {fileID: 403818}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}