ProjectCreep/Assets/TBTK/Scripts/Editor/_EditorItem.cs

18 lines
304 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace TBTK {
[System.Serializable]
public class EItem{
public int ID=-1;
public string name;
public Sprite icon;
public EItem(int id=-1, string n="", Sprite ic=null){
ID=id; name=n; icon=ic;
}
}
}