27 lines
516 B
C#
27 lines
516 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using TBTK;
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public class JRPG : MonoBehaviour {
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void OnEnable(){
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TBTK.TBTK.onGameStartE += OnGameStart ;
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}
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void OnDisable(){
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TBTK.TBTK.onGameStartE -= OnGameStart ;
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}
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void OnGameStart(){
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List<Unit> unitList=UnitManager.GetAllUnitList();
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for(int i=0; i<unitList.Count; i++){
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unitList[i].stats.moveRange=0;
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unitList[i].stats.attackRange=10;
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}
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UnitManager.SelectUnit(UnitManager.GetSelectedUnit());
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}
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}
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