ProjectCreep/Assets/TBTK/DemoNScenes/Scripts/SeneModifier/JRPG.cs

27 lines
516 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TBTK;
public class JRPG : MonoBehaviour {
void OnEnable(){
TBTK.TBTK.onGameStartE += OnGameStart ;
}
void OnDisable(){
TBTK.TBTK.onGameStartE -= OnGameStart ;
}
void OnGameStart(){
List<Unit> unitList=UnitManager.GetAllUnitList();
for(int i=0; i<unitList.Count; i++){
unitList[i].stats.moveRange=0;
unitList[i].stats.attackRange=10;
}
UnitManager.SelectUnit(UnitManager.GetSelectedUnit());
}
}