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Damage all unit within impact area by 4-8 srcUnit: {fileID: 0} facID: 0 index: 0 isUnitAbility: 0 isFacAbility: 0 type: 0 targetType: 0 requireTarget: 1 requireLos: 0 rangeMin: 0 range: 5 aoeRange: 1 useLineAOE: 0 fov: 60 spawnUnitPrefab: {fileID: 0} moveCost: 0 attackCost: 0 abilityCost: 1 apCost: 0 endAllActionAfterUse: 1 cooldown: 3 useLimit: 0 impactDelay: 0 impactType: 1 hpModifierMin: 4 hpModifierMax: 8 apModifierMin: 0 apModifierMax: 0 damageType: 0 attack: 1 hitChance: 1 critChance: 0 critMultiplier: 2 factorInTargetStats: 0 effHitChance: 0 effectIDList: clearAllEffect: 0 switchFaction: 0 switchFacControllable: 1 duration: 1 useAttackSequence: 1 aimAtUnit: 0 shootObject: {fileID: 0} effectOnUse: obj: {fileID: 0} autoDestroy: 1 duration: 1.5 effectOnHit: obj: {fileID: 0} autoDestroy: 1 duration: 1.5 activateSound: {fileID: 0} - prefabID: 3 instanceID: -1 icon: {fileID: 21300088, guid: 829675e3673863042b49e7db0431f3e3, type: 3} name: Charge Attack desp: Charge in a straight line towards a target, dealing 2-3 damage and cause it to stun for 2 turns srcUnit: {fileID: 0} facID: 0 index: 0 isUnitAbility: 0 isFacAbility: 0 type: 3 targetType: 2 requireTarget: 1 requireLos: 0 rangeMin: 0 range: 5 aoeRange: 0 useLineAOE: 0 fov: 60 spawnUnitPrefab: {fileID: 0} moveCost: 0 attackCost: 0 abilityCost: 1 apCost: 0 endAllActionAfterUse: 1 cooldown: 3 useLimit: 0 impactDelay: 0.5 impactType: 1 hpModifierMin: 2 hpModifierMax: 3 apModifierMin: 0 apModifierMax: 0 damageType: 0 attack: 1 hitChance: 1 critChance: 0 critMultiplier: 2 factorInTargetStats: 0 effHitChance: 1 effectIDList: 06000000 clearAllEffect: 0 switchFaction: 0 switchFacControllable: 1 duration: 1 useAttackSequence: 0 aimAtUnit: 0 shootObject: {fileID: 0} effectOnUse: obj: {fileID: 100000, guid: 48aa9bbb06ab8e34f9baa19eee93c358, type: 3} autoDestroy: 1 duration: 1.5 effectOnHit: obj: {fileID: 0} autoDestroy: 1 duration: 1.5 activateSound: {fileID: 0} - prefabID: 4 instanceID: -1 icon: {fileID: 21300064, guid: 829675e3673863042b49e7db0431f3e3, type: 3} name: Teleport desp: Teleport to an empty tile anywhere on the grid srcUnit: {fileID: 0} facID: 0 index: 0 isUnitAbility: 0 isFacAbility: 0 type: 1 targetType: 4 requireTarget: 1 requireLos: 0 rangeMin: 3 range: 5 aoeRange: 0 useLineAOE: 0 fov: 60 spawnUnitPrefab: {fileID: 0} moveCost: 0 attackCost: 0 abilityCost: 1 apCost: 0 endAllActionAfterUse: 1 cooldown: 3 useLimit: 2 impactDelay: 0.5 impactType: 0 hpModifierMin: 5 hpModifierMax: 5 apModifierMin: 5 apModifierMax: 5 damageType: 0 attack: 1 hitChance: 1 critChance: 0 critMultiplier: 2 factorInTargetStats: 0 effHitChance: 1 effectIDList: clearAllEffect: 0 switchFaction: 1 switchFacControllable: 1 duration: 1 useAttackSequence: 0 aimAtUnit: 0 shootObject: {fileID: 0} effectOnUse: obj: {fileID: 0} autoDestroy: 1 duration: 1.5 effectOnHit: obj: {fileID: 0} autoDestroy: 1 duration: 1.5 activateSound: {fileID: 0} - prefabID: 5 instanceID: -1 icon: {fileID: 21300076, guid: 829675e3673863042b49e7db0431f3e3, type: 3} name: Convert Hostile desp: Try to take control of target for 3 turns. 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prefabID: 8 instanceID: -1 icon: {fileID: 21300062, guid: 829675e3673863042b49e7db0431f3e3, type: 3} name: Power Up desp: Boost unit's power, gain one extra move and attack for the turn srcUnit: {fileID: 0} facID: 0 index: 0 isUnitAbility: 0 isFacAbility: 0 type: 0 targetType: 0 requireTarget: 0 requireLos: 1 rangeMin: 0 range: 5 aoeRange: 0 useLineAOE: 0 fov: 60 spawnUnitPrefab: {fileID: 0} moveCost: 0 attackCost: 0 abilityCost: 1 apCost: 0 endAllActionAfterUse: 0 cooldown: 8 useLimit: 0 impactDelay: 0 impactType: 0 hpModifierMin: 5 hpModifierMax: 5 apModifierMin: 5 apModifierMax: 5 damageType: 0 attack: 1 hitChance: 1 critChance: 0 critMultiplier: 2 factorInTargetStats: 0 effHitChance: 1 effectIDList: 0a000000 clearAllEffect: 0 switchFaction: 0 switchFacControllable: 1 duration: 1 useAttackSequence: 0 aimAtUnit: 0 shootObject: {fileID: 0} effectOnUse: obj: {fileID: 100000, guid: 48aa9bbb06ab8e34f9baa19eee93c358, type: 3} autoDestroy: 1 duration: 1.5 effectOnHit: obj: {fileID: 0} autoDestroy: 1 duration: 1.5 activateSound: {fileID: 0} - prefabID: 9 instanceID: -1 icon: {fileID: 21300098, guid: 829675e3673863042b49e7db0431f3e3, type: 3} name: Aim Shot desp: Gain 100% critical chance for the next attack srcUnit: {fileID: 0} facID: 0 index: 0 isUnitAbility: 0 isFacAbility: 0 type: 0 targetType: 0 requireTarget: 0 requireLos: 1 rangeMin: 0 range: 5 aoeRange: 0 useLineAOE: 0 fov: 60 spawnUnitPrefab: {fileID: 0} moveCost: 0 attackCost: 0 abilityCost: 1 apCost: 5 endAllActionAfterUse: 0 cooldown: 4 useLimit: 0 impactDelay: 0 impactType: 0 hpModifierMin: 5 hpModifierMax: 5 apModifierMin: 5 apModifierMax: 5 damageType: 0 attack: 1 hitChance: 1 critChance: 0 critMultiplier: 2 factorInTargetStats: 0 effHitChance: 1 effectIDList: 0b000000 clearAllEffect: 0 switchFaction: 0 switchFacControllable: 1 duration: 1 useAttackSequence: 0 aimAtUnit: 0 shootObject: {fileID: 0} effectOnUse: obj: {fileID: 100000, guid: 48aa9bbb06ab8e34f9baa19eee93c358, type: 3} autoDestroy: 1 duration: 1.5 effectOnHit: obj: {fileID: 0} autoDestroy: 1 duration: 1.5 activateSound: {fileID: 0} - prefabID: 10 instanceID: -1 icon: {fileID: 21300072, guid: 829675e3673863042b49e7db0431f3e3, type: 3} name: Field Repair desp: Gain 15% hit-chance and 100% critical chance for the next attack srcUnit: {fileID: 0} facID: 0 index: 0 isUnitAbility: 0 isFacAbility: 0 type: 0 targetType: 3 requireTarget: 1 requireLos: 0 rangeMin: 0 range: 3 aoeRange: 0 useLineAOE: 0 fov: 60 spawnUnitPrefab: {fileID: 0} moveCost: 0 attackCost: 0 abilityCost: 1 apCost: 0 endAllActionAfterUse: 0 cooldown: 1 useLimit: 0 impactDelay: 0 impactType: 2 hpModifierMin: 5 hpModifierMax: 10 apModifierMin: 0 apModifierMax: 0 damageType: 0 attack: 1 hitChance: 1 critChance: 0 critMultiplier: 2 factorInTargetStats: 0 effHitChance: 0 effectIDList: clearAllEffect: 0 switchFaction: 0 switchFacControllable: 1 duration: 1 useAttackSequence: 0 aimAtUnit: 0 shootObject: {fileID: 0} effectOnUse: obj: {fileID: 0} autoDestroy: 1 duration: 1.5 effectOnHit: obj: {fileID: 1766817058025870, guid: 367f6acc7052b4649aac7afea45d90d6, type: 3} autoDestroy: 1 duration: 1.5 activateSound: {fileID: 0} - prefabID: 11 instanceID: -1 icon: {fileID: 21300074, guid: 829675e3673863042b49e7db0431f3e3, type: 3} name: Defensive Maneuver desp: Gain extra 50% defense and dodge for the next 2 turns srcUnit: {fileID: 0} facID: 0 index: 0 isUnitAbility: 0 isFacAbility: 0 type: 0 targetType: 0 requireTarget: 0 requireLos: 1 rangeMin: 0 range: 5 aoeRange: 0 useLineAOE: 0 fov: 60 spawnUnitPrefab: {fileID: 0} moveCost: 0 attackCost: 0 abilityCost: 1 apCost: 0 endAllActionAfterUse: 0 cooldown: 1 useLimit: 0 impactDelay: 0 impactType: 0 hpModifierMin: 5 hpModifierMax: 5 apModifierMin: 5 apModifierMax: 5 damageType: 0 attack: 1 hitChance: 1 critChance: 0 critMultiplier: 2 factorInTargetStats: 0 effHitChance: 0 effectIDList: clearAllEffect: 0 switchFaction: 0 switchFacControllable: 1 duration: 1 useAttackSequence: 0 aimAtUnit: 0 shootObject: {fileID: 0} effectOnUse: obj: {fileID: 100000, guid: c95020d061a23034a95837de205d2ee4, type: 3} autoDestroy: 1 duration: 1.5 effectOnHit: obj: {fileID: 0} autoDestroy: 1 duration: 1.5 activateSound: {fileID: 0} - prefabID: 12 instanceID: -1 icon: {fileID: 21300096, guid: 829675e3673863042b49e7db0431f3e3, type: 3} name: Overwatch desp: Item's description srcUnit: {fileID: 0} facID: 0 index: 0 isUnitAbility: 0 isFacAbility: 0 type: 0 targetType: 3 requireTarget: 0 requireLos: 1 rangeMin: 0 range: 5 aoeRange: 0 useLineAOE: 0 fov: 60 spawnUnitPrefab: {fileID: 0} moveCost: 0 attackCost: 0 abilityCost: 0 apCost: 0 endAllActionAfterUse: 1 cooldown: 0 useLimit: 0 impactDelay: 0 impactType: 0 hpModifierMin: 5 hpModifierMax: 5 apModifierMin: 5 apModifierMax: 5 damageType: 0 attack: 1 hitChance: 1 critChance: 0 critMultiplier: 2 factorInTargetStats: 0 effHitChance: 1 effectIDList: 07000000 clearAllEffect: 0 switchFaction: 0 switchFacControllable: 1 duration: 1 useAttackSequence: 0 aimAtUnit: 0 shootObject: {fileID: 0} effectOnUse: obj: {fileID: 0} autoDestroy: 1 duration: 1.5 effectOnHit: obj: {fileID: 100000, guid: 48aa9bbb06ab8e34f9baa19eee93c358, type: 3} autoDestroy: 1 duration: 1.5 activateSound: {fileID: 0}